🧙♂️ Dive into the Wizarding World and Save Hogwarts!
The USAOPOLY Harry Potter Hogwarts Battle Cooperative Deck Building Card Game is an officially licensed board game designed for 2-4 players aged 11 months to 99 years. It features over 140 cards, 7 game adventures with increasing difficulty, and a variety of components including dice, player boards, and villain tokens, all set in the enchanting Harry Potter universe.
Unit Count | 1.0 Count |
Package Quantity | 1 |
Item Weight | 3 Pounds |
Item Dimensions L x W | 9"L x 12"W |
Material Fabric | Cards |
Subject Character | harry_potter |
Style Name | Game |
Color | Multicolor |
Theme | Fairy Tale |
Number of Items | 1 |
Package Type | Standard Packaging |
Container Type | Box |
Special Features | Cooperative Gameplay, Deck, Bag, and Pool Building Mechanics, Progressive Difficulty System, Harry Potter Thematic Game |
Number of Players | 4 |
B**N
Well produced and thematically-enriched deck building game
*Important notice for people purchasing the early first runs of this game. There was a printing error which lead to 4 copies of a card called Confundus being put into the box (2 in box 5 and 2 in box 6 I think). The two Confundus! cards in box 5 were supposed to be two copies of Stupefy! which are missing from some peoples game, including my own. You can contact USAopoly customer service to get replacement cards:usaopoly.com/game-care-customer-service-inquiryThis is a highly entertaining game that was well worth the purchase and should be enjoyed for some time to come. I've played with just two and multiple games in groups of four and it's entertaining with both.As a quick summary - I enjoy deck builders and this is a solid addition to our collection. If you like deck builders, particularly co-operative ones like Legendary Encounters: ALIENS, and enjoy Harry Potter this seems like an inevitable purchase. It also works as an easy way to introduce people to deck building mechanics which should work nicely for families, just be wary of small spoilers for children that haven't read through the books yet.For a more detailed breakdown of my thoughts so far:-The game evolves as you play through the chapters/games. The game has a built in tutorial for the first few games where it introduces you to the general mechanics of deck builders and the basics of this particular game. As you progress through each chapter you essentially continue to add more villains, more purchasable cards and more Dark Arts Events. If you're familiar with deck builders or are a savvy bunch you could easily start on game 4 or 5. The cards are all marked for which game they belong to so that if, at any point, you want to reset the game back you can easily do so. Game 7 represents the ultimate full form of the game with the full complement of villains, Dark Arts Events cards and the couple other unique features introduced throughout the entire series including game 7.-The game will get longer as you progress through chapters. You continue to add in villains with each chapter meaning the number of villains that you need to defeat is also increased. People have suggested on Board Game Geek that it plateaus out at about 1.5-1.75 hours with the very first game maybe being half an hour.-It both does and does not follow the events of the books and movies. As you progress through chapters it will introduce villains and Dark Arts Events from the Harry Potter series. However the game doesn't really try to tell a story and most of the villains don't come up in order. As a result it doesn't really give away major pieces of the plot. Regardless if you have a child that is reading through the books currently the best suggestion would be to only play through the games that they have read up to (game 1 matching roughly to book 1) mainly so they can relate to the villains and Events that occur. If you want to play beyond that point you can also look through the cards and maybe just remove those cards that you think might give too much away.-The game tends to be a bit harder with 4 people than with 2. Some of the Events and villains affect all characters simultaneously which makes the game slightly harder for a full group. I think overall it balances well for two players still since you also have less hero powers to make use of. It may not be the most difficult co-operative game out there, but make no mistake, the game can kick your butt pretty well depending on the villain order. You need to carefully balance damage output, heals and removing villain influence.-There is no player elimination. I don't like player elimination, especially for semi-long games. This game handles that aspect nicely, there are still health pools to track for the characters but when you hit zero you aren't eliminated. Instead you discard some cards for that turn and it helps the villains, but you are not eliminated. You bounce back to full health for the next turn. If everyone keeps getting stunned every other turn, however, you will lose. So you still need to be careful-Production quality is quite good. The pieces are all well done. The theme flows through all the cards and pieces. Overall the game mechanics, theme and cards just simply work. Very nice box and board. It feels like the designers are true fan of the series-Several groups of friends already want to play this game just from seeing a picture posted online. It has that excitement factor just looking at the game, which I think is a huge plus.-Setup and game play is quick. You can set up a game in under 10 minutes and get going. Turns tend to be straightforward and are quick to resolve.The game is easy to teach. The rules are easy to understand and everything is basically explained on the cards themselves. This helps immensely with teaching the game and being able to just play rather than making sure you have all the rules just right before each turn. This is a fantastic gateway game since you can modify the difficulty level while still introducing some major designer game concepts (like deck building) to a group. The co-operative nature of the game means you can actually help other players without ruining the game.So should you buy it?If you already own a ton of designer board games (Think like 20+ especially deck builders or maybe cooperative games). You may not get a ton out of this particular game unless you want/need the Harry Potter theme or if the game mechanics are drastically different from anything you already own. I think this game does what it does well, but nothing is especially groundbreaking. For these people that already own a lot of games I'd suggest waiting to see online plays or for reviews to come out from your favorite reviewers before purchasing. Rahdo has a nice run through of this game and Dice Tower has also covered it just to name a coupleFor those that have more limited designer game collections. Are you looking to try out (or think you might like) cooperative board games? Are you looking for a good introduction to deck building games? Do you love the Harry Potter universe or have family members that do? If you answer yes to all of these it's an obvious purchase. If you answer yes to even one it's also probably a great purchase.I bought it because I love cooperative games and there are limited cooperative deckbuilders. For me and my relatively small collection of games it ranks right up there along with my other cooperatives like Pandemic and Ghost Stories in terms of fun. It probably doesn't have the huge replay value of a game like Pandemic, but it also doesn't need to. I'm exceedingly happy with my purchase and the significant other is too, and that's all I really care about.
L**E
Amazing!
This is the best game ever! We love cooperative games, and this one is just amazing. It's great that you can play for a long time and progress through different chapters, with each level getting more and more challenging. We’re absolutely obsessed with it!
H**N
Love board games like these
The first 7 games are playing through the books/movies.Very fun game to play when your able to play with the same people through each "year" of the game. I am impressed with the storage of the game box as well as the quality of the game pieces. There is a perfect amount of pieces for this game. I am assuming there will be additional ones for each expansion pack so I am glad there isn't too many.
A**D
Such a fun game!
Such a fun game! Be prepared that it will take days and weeks to play so more of a journey vs. a quick game but can break it into smaller parts. Definitely more complex so read through the rules. Great quality!
A**.
Must have for Harry Potter Fans!
Perfect game for Harry Potter Fans! Takes a second to learn but once you do, it flies! Easy setup and pull away. Can always return at what ever game you end at. The villains get harder as you continue so you really have to plan and coordinate with your other players.
C**A
Better than expected
TLDRSolid Potter game that follows the movie and is a surprisingly fun deck building game experience. While replayable, it loses the mystery after first playthrough and strategy melds into doing the same thing over and over after you know what works.BACKGROUNDMy wife and I love board and card games. Playing with friends is always better, but we are always on the lookout for cooperative 2+ player games. She loves the Harry Potter franchise... I'm ok with it. We've played several deck building games in the past, including Ascension, Resident Evil, Dominion, and others I don't remember. We decided to get a new coop deck building game and had our eyes on this, Legendary Encounters Alien deck building game, or upper deck legendary marvel deck building game. This one obviously won out.THE GOODThis game plays out across 7 Games. The first 2 are more introductory, 3-5 start indroducing more elements, and 6-7 are pretty challenging. The instructions say to skip 1 & 2 if you've played these types of games before, but I wouldn't recommend it if you want the full effect of the game. The 7 games align with the 7 films which is fun to see what villans you fight and what cards are added. As you open each game box, additional cards and game elements are added and the rules sometimes change. It was fun to open the nexf game box and find new cards and pieces as we knew nothing of the game prior to palying. I'll try to leave out exactly what is added as I found this to be an exciting part of the playthrough. Generally, the game plays in 2 phases: villans do stuff by drawing dark arts and applying actions from active villain cards, then you do stuff by playing the cards in your hand such as attack, heal, and buy more cards. There are 6 cards in the offering that get replenished if you buy one. One of the aspects I like about the game is that you don't "die". If your health drops to 0, you are "stunned". While not good, essentially you have to discard half your hand... but you can still play the remaining cards. After the turn ends, you go back to full life. This keeps everyone in the game and active which is a great way to do it. Overall, we really enjoyed the game and beat all 7 games in less than a week in only 5 play sessions.THE BADIt's over! As mentioned we beat all 7 scenarios in 5 play sessions over 6 days. Sure we can replay with different characters and cards and whatnot, but the initial mystery and thrill of "what comes next" is gone. Also, it was a little too easy for deck building veterans. We only lost game 5 because we weren't applying one of the rules correctly (to our dis-favor). We lost game 6 once, but we beat all other games first try including the climatic 7th.While fun, a little dissapointed in the challenge. The game changes, but after you develop a strategy with your team and know which villans need to be taken care of asap and which you can keep around for a while, it is pretty much the same game 7 times. The last 3 especially we played the same way each time.Two things I didn't like about the deck building in particular is the 1) You cannot get rid of cards from your deck...it just constantly grows, and 2) there is no means to cycle the offering. Especially the last few games with SO many cards in the stack, it would be nice to have the option to get rid of the cards there and flip 6 new ones. Often times the cards in the offering were all very pricy and we found it hard to gather the money needed to get them...or, they were all cards we didn't want, but had to buy to get them to cycle. This became annoying because of point 1 and they were stuck with us for the game. Although you do start every game with just the 10 starter cards and have to rebuild each game.Overall experience was very enjoyable and it is a solid game. My biggest thumbs down is for replayability.
Trustpilot
2 weeks ago
3 weeks ago